WATCH

Wednesday 20 July 2016

Computer Technology Improve Sports.

Athletes are better at their sport today than they've ever been, and much of the improvement can be attributed to an increased focus on training and preparation. But another factor also plays into athlete performance -- technology, specifically computer technology. Computer software now allows sporting goods to be designed and manufactured with maximum performance at the forefront. But that's not all; computers have also greatly enhanced the fan experience as well.

Technology, in various forms, has been utilised in sport for many years and plays a particularly vital role in elite sport. Some of the thematic applications of technology include, sporting equipment; clothing and wearables; facilities; competition adjudication and formats; media broadcasting and communications; and performance analytics. 
A major trend in sports technology is toward real-time application of devices that provide athletes, coaches, and analysts with immediate feedback across a wide range of performance factors. Another trend is toward devices that are smaller, lighter, more powerful and easier to use.

Key Messages:

  1. Technology in all of its formats is playing a greater role in sport, particularly at the elite level.
  2. Technology that leads to innovation in sport can lead to the development of 'competitive advantage'.
  3. Technological advancements at the elite level may flow down to consumers and also used by the entertainment industry. 

 

Design:

Computer-aided design (CAD) software makes designing the likes of golf clubs, hockey sticks and other athletic equipment faster and much more efficient. CAD design software allows for the creation of products in a 3D virtual environment. Also, CAD files can be transferred and input into analysis and manufacturing software to streamline product development. They can also be uploaded into rapid prototyping machines such as 3D printers to create test parts.

Simulation:

After the design and engineering phase of product development comes the testing, or prototyping, phase. Traditionally, this was done by creating an actual physical prototype. But thanks to computer technology, such product simulations can be carried out on a computer screen in what's called virtual prototyping. Simulation software helps test for design and engineering flaws, from hockey sticks to footballs, so that product development personnel can make changes easily and without having to create expensive prototypes. Simulation software has accelerated the development process of numerous products, getting new, innovative products into the hands of athletes faster.

Fan Viewing:

Computer technology doesn't just improve sports for the athlete, but for the television viewers as well. For instance, media outlets telecasting sports such as hockey and football have implemented telestrators so broadcasters can break down plays for the viewing audience during a game. In football, specifically, there's also been the implementation of the "first down line," a line that is digitally added to television broadcasts so viewers have a better perspective of how far an offense needs to go to earn a fresh set of downs.

Fan Experience:

The Internet has made it easier than ever for fans not only to punch their ticket to their next live event, but to stay in touch with their favorite teams. Teams and leagues sell tickets and merchandise on their websites; in addition, sites such as StubHub.com have created a secondary market for tickets, allowing sellers to connect with buyers in a way they never could. Sports leagues and teams are releasing smartphone apps so fans can receive updates on their teams when they're on the go. Finally, many leagues and teams also stream live in-game video and audio over the Internet for out-of-market fans. This video and audio is available via desktops and laptops -- and, increasingly, via mobile devices as well. Computers and the Internet have also largely supplanted printed newspapers as the primary source for sports news.

Importance of Computer Education to Students.

    

The basic computer skills that every person regardless of age should know include common application programs such as Microsoft Word, Microsoft Excel, Power point and Notepad. They should know how to go online, check their email account, and send mail with an attachment and how to use simple email features. The use of email and familiarity with the internet are becoming basic requirements for almost every job. Most jobs are posted online, and how can a person respond to an online advertisement without knowing how an email works? We use this technology wonder to balance our check, entertain ourselves, keep in touch with our friends, and find information on a particular subject. With the Internet, we can obtain information, exchange messages, and perform other important tasks. In most places of business, a computer is standard. In the bank they use computers to look up your account information. They use computers in the auto repair shop to assess your car. You can’t find books in the library by looking in a card catalog you must use a computerized database. Doctors’ utilize computers to store patient information. The point is this, no matter where you find employment, there is a good chance a computer will be a basic tool you will have to use. It is in your best interests to start off computer literate. It will help you get a job and it will help you advance in your career. 

Benefits of Computer Education -  

Improves Research:

Computer education improves students’ research skills by encouraging them to look for information on the Internet. It enables them to research various topics by seeking relevant books that could be digitally available online. The Internet also contains search options, which expose students to diverse ways of obtaining information. Thanks to the speedy nature of the Internet, students can research their desired topics within minutes.

Influence Career Aspirations:

Incorporating computer education in schools can inspire students to undertake careers in technology and enhance their understanding of how computer technology impacts people’s daily lives. The knowledge acquired in elementary and high school may increase their interest in computer-related fields during their college education. Furthermore, computer education provides students with a grounding in computer-related software and activities, such as using office suite, programming languages and creating data sheets. Students can apply these skills to a range of occupations later in life.

Enhanced Creativity:

Computer classes allow students to put their creativity to use. For example, classes can involve assembling and disassembling computer parts, which require students to think about and understand how parts function. Students can transfer their enhanced creativity to other activities in their lives, including memorizing scientific facts, historical information or mathematical formulas. Computer education also reduces the time needed to efficiently learn new material.

Improved Performance:

Computer education may influence student performance by enabling them to become more involved with their school work. Computers can potentially enhance students mathematical thinking, and improve scores in problem solving and critical thinking tasks. Computer education also plays a major factor in students’ ability to score highly on their standardized assessment tests. Exposing 3- and 4-year-old children to computer education and supporting activities produces developmental gains such as abstraction, intelligence, nonverbal skills and long-term memory.